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path: root/MAFH2/Dungeon.py
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* pushingKevin Hockey2010-08-041-6/+6
* Working on integrationdavesilver2010-08-031-5/+4
* Working on integrationdavesilver2010-08-031-4/+6
* Working on integrationdavesilver2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-0/+1
* Working on integrationdavesilver2010-08-031-7/+6
* Working on integrationdavesilver2010-08-031-3/+3
* Working on integrationdavesilver2010-08-031-3/+3
* Working on integrationdavesilver2010-08-031-4/+1
* Working on integrationdavesilver2010-08-031-0/+4
* Working on integrationdavesilver2010-08-031-2/+2
* Working on integrationdavesilver2010-08-031-3/+6
* Working on integrationdavesilver2010-08-031-0/+3
* fix for dungeon item break and profile blue box breakKevin Hockey2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-3/+3
* Working on integrationdavesilver2010-08-031-9/+9
* Working on integrationdavesilver2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-8/+8
* Working on integrationdavesilver2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-0/+3
* Working on integrationdavesilver2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-1/+1
* Working on integrationdavesilver2010-08-031-28/+47
* Made additions to GameEngine.py to expect draw.dirtyList[] objects to be retu...slm2010-07-201-1/+1
* Moved files around for the sake of implementing DO and DDO into MAFH2.slm2010-07-201-2/+2
* Made lines of commenting to Engine code to ease reading for the front end team.slm2010-07-201-2/+5
* Fixed backwards compatibility with color?jlew2010-07-151-1/+1
* battles drop items and enemies die for good. Ticket 17 doneKevin Hockey2010-07-141-1/+1
* Started conversion to scalable screen (ticket 26)jlew2010-07-011-11/+20
* Fixes to the item amulet searchjlew2010-07-011-11/+8
* Updated draw api (ticket #34)jlew2010-06-301-1/+1
* Changed game engine timer api (ticket #30)jlew2010-06-291-11/+16
* Converted fortune engine to a module. Closes ticket #8Justin Lewis2010-06-091-1/+1
* New dungeon images for mafh2Justin Lewis2010-02-201-8/+9
* More battle engine code, and converted hud to spritesheetJustin Lewis2010-02-181-6/+2
* Amulet search fires once 100% instead of waiting for releaseJustin Lewis2010-02-181-6/+9
* Lots of changes, animation, and partial battle engine.Justin Lewis2010-02-181-6/+43
* Engine optimizationsJustin Lewis2010-02-161-3/+11
* Fixed compatibility issue with xo pygameJustin Lewis2010-02-161-1/+1
* Fixed time cancel bug.Justin Lewis2010-02-161-1/+1
* Added mini and micro map.Justin Lewis2010-02-161-6/+14
* Added amulet searchJustin Lewis2010-02-151-1/+47
* Added ability to pickup visible itemsJustin Lewis2010-02-151-1/+21
* Items now shown on room in (4 corners too)Justin Lewis2010-02-151-1/+29
* Dungeon now checks for small and big keys at doorsJustin Lewis2010-02-151-13/+19
* Puzzle then unlock not unlock then puzzle.Justin Lewis2010-02-151-4/+3
* More door handling code. (prints messages to msg box)Justin Lewis2010-02-151-6/+39