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-rw-r--r--las.py258
1 files changed, 127 insertions, 131 deletions
diff --git a/las.py b/las.py
index 9ed08d3..f9bb3be 100644
--- a/las.py
+++ b/las.py
@@ -5,159 +5,155 @@ import dbus
import random
import time
import csnd
-from dict import dict
-from dict import word
+from dict import Dict
+from dict import Word
# My class for key detection
class _Getch:
- """Gets a single character from standard input. Does not echo to the screen."""
- def __init__(self):
- try:
- self.impl = _GetchWindows()
- except ImportError:
- self.impl = _GetchUnix()
+ """Gets a single character from standard input. Does not echo to the screen."""
+ def __init__(self):
+ try:
+ self.impl = _GetchWindows()
+ except ImportError:
+ self.impl = _GetchUnix()
- def __call__(self): return self.impl()
+ def __call__(self): return self.impl()
class _GetchUnix:
- def __init__(self):
- import tty, sys
-
- def __call__(self):
- import sys, tty, termios
- fd = sys.stdin.fileno()
- old_settings = termios.tcgetattr(fd)
- try:
- tty.setraw(sys.stdin.fileno())
- ch = sys.stdin.read(1)
- finally:
- termios.tcsetattr(fd, termios.TCSADRAIN, old_settings)
- return ch
+ def __init__(self):
+ import tty, sys
+
+ def __call__(self):
+ import sys, tty, termios
+ fd = sys.stdin.fileno()
+ old_settings = termios.tcgetattr(fd)
+ try:
+ tty.setraw(sys.stdin.fileno())
+ ch = sys.stdin.read(1)
+ finally:
+ termios.tcsetattr(fd, termios.TCSADRAIN, old_settings)
+ return ch
class _GetchWindows:
- def __init__(self):
- import msvcrt
+ def __init__(self):
+ import msvcrt
- def __call__(self):
- import msvcrt
- return msvcrt.getch()
+ def __call__(self):
+ import msvcrt
+ return msvcrt.getch()
-class listenspell():
+class Listenspell():
- def __init__(self):
+ def __init__(self):
- self.skill_level = 0
- self.level_threshold = 5
- self.points = 0
- self.words_played = 0
- self.words_correct = 0
- self.init = False
- from dict import dict
- from dict import word
- self.dict_obj = dict()
- self.word_obj = word()
+ self.skill_level = 0
+ self.level_threshold = 5
+ self.points = 0
+ self.words_played = 0
+ self.words_correct = 0
+ self.init = False
+ self.dict_obj = Dict()
+ self.word_obj = Word()
- def startspeechd(self): # Currently not in use have to manually start sugar-speechd
- import os
- pid = os.fork()
- if pid:
- return
- else:
- # we are the child
- os.popen("./sugar-speechd")
+ def start_speechd(self): # Currently not in use have to manually start sugar-speechd
+ import os
+ pid = os.fork()
+ if pid:
+ return
+ else:
+ # we are the child
+ os.popen("./sugar-speechd")
- def playsound(self,event):
- if event == "begin":
- os.popen("aplay --quiet begin.wav")
- elif event == "correct":
- os.popen("aplay --quiet correct.wav")
- elif event == "incorrect":
- os.popen("aplay --quiet incorrect.wav")
+ def play_sound(self,event):
+ if event == "begin":
+ os.popen("aplay --quiet begin.wav")
+ elif event == "correct":
+ os.popen("aplay --quiet correct.wav")
+ elif event == "incorrect":
+ os.popen("aplay --quiet incorrect.wav")
- def setskill_level(self,level):
- self.skill_level = level
+ def set_skill_level(self,level):
+ self.skill_level = level
- def getskill_level(self):
- return self.skill_level
+ def get_skill_level(self):
+ return self.skill_level
- def getwords_played(self):
- return self.words_played
+ def get_words_played(self):
+ return self.words_played
- def getwords_correct(self):
- return self.words_correct
+ def get_words_correct(self):
+ return self.words_correct
- def getpoints(self):
- return self.points
+ def get_points(self):
+ return self.points
- def ans_correct(self, wordid):
- self.playsound("correct")
- self.points = self.points + self.skill_level
- self.words_correct = self.words_correct + 1
+ def ans_correct(self, wordid):
+ self.play_sound("correct")
+ self.points = self.points + self.skill_level
+ self.words_correct = self.words_correct + 1
- def ans_incorrect(self, wordid):
- self.playsound("incorrect")
-
- def clearscreen(self,numlines=100):
- """Clear the console.
+ def ans_incorrect(self, wordid):
+ self.play_sound("incorrect")
+ def clear_screen(self,numlines=100):
+ """Clear the console.
numlines is an optional argument used only as a fall-back.
"""
- import os
- if os.name == "posix":
- # Unix/Linux/MacOS/BSD/etc
- os.system('clear')
- elif os.name in ("nt", "dos", "ce"):
- # DOS/Windows
- os.system('CLS')
- else:
- # Fallback for other operating systems.
- print '\n' * numlines
-
- def load_wordid(self, num_words):
- temp_list = []
- self.wordid_list = []
- temp_list = self.dict_obj.getrandomwordid(length = self.skill_level,numwords = num_words)
- for(wordid, ) in temp_list:
- self.wordid_list.append(wordid)
- return self.wordid_list
-
- def getwordinfo(self,wordid, attribute):
- if self.word_obj.getwordid() != wordid:
- self.word_obj.__init__(identifier = "wordid", value= wordid)
- print "Hello Again"
- self.words_played = self.words_played + 1
-
- if attribute == "def":
- return self.word_obj.getdef()
- elif attribute == "usage":
- return self.word_obj.getusage()
- elif attribute == "word":
- return self.word_obj.getword()
- elif attribute == "phnm":
- return self.word_obj.getword() # For the time being
-
- else: return "Invalid attribute"
-
-
- def saytext(self, text):
- if self.init == False:
- bus = dbus.SessionBus()
- self.espeak_object = bus.get_object('org.laptop.Speech','/org/laptop/Speech')
- self.init = True
- text = str(text)
- self.espeak_object.SayText(text)
-
- def getkey(self):
- for longestinput in range(15):
- inkey = _Getch()
- import sys
- for i in xrange(sys.maxint):
- k=inkey()
- if k<>'':break
- elif k == '\r': break
- return k
-
- def exitgame(self):
- self.saytext("goodbye")
- sys.exit()
+ import os
+ if os.name == "posix":
+ # Unix/Linux/MacOS/BSD/etc
+ os.system('clear')
+ elif os.name in ("nt", "dos", "ce"):
+ # DOS/Windows
+ os.system('CLS')
+ else:
+ # Fallback for other operating systems.
+ print '\n' * numlines
+
+ def load_wordid(self, num_words):
+ temp_list = []
+ self.wordid_list = []
+ temp_list = self.dict_obj.get_random_wordid(length = self.skill_level,numwords = num_words)
+ for(wordid, ) in temp_list:
+ self.wordid_list.append(wordid)
+ return self.wordid_list
+
+ def get_word_info(self,wordid, attribute):
+ if self.word_obj.get_wordid() != wordid:
+ self.word_obj.__init__(identifier = "wordid", value= wordid)
+ print "Hello Again"
+ self.words_played = self.words_played + 1
+
+ if attribute == "def":
+ return self.word_obj.get_def()
+ elif attribute == "usage":
+ return self.word_obj.get_usage()
+ elif attribute == "word":
+ return self.word_obj.get_word()
+ elif attribute == "phnm":
+ return self.word_obj.get_word() # For the time being
+
+ else: return "Invalid attribute"
+
+ def say_text(self, text):
+ if self.init == False:
+ bus = dbus.SessionBus()
+ self.espeak_object = bus.get_object('org.laptop.Speech','/org/laptop/Speech')
+ self.init = True
+ text = str(text)
+ self.espeak_object.SayText(text)
+
+ def get_key(self):
+ for longestinput in range(15):
+ inkey = _Getch()
+ import sys
+ for i in xrange(sys.maxint):
+ k=inkey()
+ if k<>'':break
+ elif k == '\r': break
+ return k
+
+ def exit_game(self):
+ self.say_text("goodbye")
+ sys.exit() \ No newline at end of file